Part II. C++ Case Studies

In this part

  • we are going to simplify the communication protocol of the 2D RCSS

  • then we will develop our own client agent that uses this simplified protocol and is based on the rcssserver (15.1.0) and its sample client.

  • finally, the modifications of rcssserver and rcsslogplayer will be shown that allow us to draw equipotential surfaces of the Brillinger potential.